4 Components that makes up a high fidelity prototype

4 Components that makes up a high fidelity prototype

Most prototypes are described in terms of their quality. Is it a low or high fidelity prototype?

One of the most common and cost effective prototype is the paper prototype.

Nonetheless, paper prototypes are now being considered low fidelity.

More and more user friendly softwares for designing high fidelity prototypes are being rolled out on a daily basis.

Below are the 4 components that makes up a high fidelity prototype :

Visual Design

The visual design of an application is the general aesthetic of the application. This is made up of the colour, structure, layout, typography, imagery, and graphical components that makes it appealing to the eyes and trigger an emotional chemistry between the interface and user.

Interactivity

Designing any application prototype without the interactivity in mind is a recipe for disaster. Interactivity is the communication process that happens between humans and computer software. So your prototype must be able to show similar interactivity and common user interface elements to stakeholders or client.

Data and Content

How data’s and contents on the actual final product will look like needs to be shown when presenting an high fidelity prototype to a client. As this will be a very important part of what makes up your application . The more accurate your final data and contents are shown on the prototype will enable users know if they will need to make changes or optimize their content better to suit the application being built.

Environment

Prototypes built and shown in the exact environment the final software is aimed to be rolled out on qualifies as high fidelity. If its an android, IOS , or a particular type of browser. Are they going to be using it on an handheld device?  Simulating this application in the same environment will help them understand the experience better.

 

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